![]() ![]() This lack of opportunities to branch the story might harm the game’s ability to be replayed but, as with experiences like The Walking Dead, your first time is usually your definitive chain of events. Like I said before, your options mainly colour Henry as a person and shape his motivations for doing what he does. Your decisions shape how they deal with each other although there’s no grand sense of player choice. Thankfully, your responses can diffuse or enforce her attitude. Delilah’s initial snark portrays how she’s been in the job way too long and I initially feared this would saturate the game’s writing. Having an off-screen companion does a great job of making you feel isolated whilst the chatter between the main characters allow their relationship to have a greater degree of focus. ![]() As you walk through the lush forestry and rocks you converse with Delilah over your radio to flesh out their friendship, the environment and the characters and events which shaped the park’s past. The gameplay consists of the walking and talking formula which characterise such titles like Gone Home and Dear Esther. After setting up at his watchtower, he comes into contact with Delilah who quickly becomes his main point of contact and supervisor. Henry has clear motivations for getting out into the wilderness and the game gives you ample situations to shape his personality and give context for his actions. A smartly executed prologue lays out his reasons for going and delivers the game’s first emotional punch. You inhabit the shorts, shoes and beard of Henry, a man who takes up the vocation during a white-hot summer in an effort to clear his ailing mind. Rather than develop into an arsonist’s fantasy, Campo Santo’s debut adventure aims to tell a tight tale about a small cast of interesting individuals. Some people just want to watch the world burn and, in the case of the men and women of Wyoming’s Firewatch, it becomes a profession. #FIREWATCH PS4 PS4#Secrets and discoveries to be made over every hill.Februin PS4 / Reviews tagged exploration / firewatch / mystery / narrative driven / walking simulator by Mike.A tailor-made story: the choices you make shape the narrative and build relationships.A stunningly beautiful wilderness environment that expands as you explore. ![]() If you plan on playing with a younger gamer, that might be good to know going in. But when something strange draws you out of your lookout tower and into the forest, you’ll explore a wild and unknown environment, facing questions and making choices that can build or destroy the only meaningful relationship you have.Ī Note: Firewatch is a video game about adults having adult conversations about adult things. Your supervisor Delilah is available to you at all times over a small, handheld radio-your only contact with the world you've left behind. An especially hot, dry summer has everyone on edge. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. About This Game Firewatch is a single-player first-person mystery set in the Wyoming wilderness. ![]()
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